Malfoid SMP

In development

Spells, recipes and more

The Malfoid Wiki

Look up recipes, spell requirements and the plans for Malfoid.

Starting out

The basics: your first wand and the Java resource pack.

Magic & learning

Discover useful magic, prepare spells and grow without a permanent class.

Magic & learning

Lumos

Light nearby space with your wand. Lumos uses cooldowns, not mana.

Magic & learning

Accio

Pull an eligible dropped-item stack towards you. Chest contents stay put.

Magic & learning

Wingardium Leviosa

Move approved workshop objects, not arbitrary blocks or inventories.

Magic & learning

Revelio

Find tagged magical traces, without ore x-ray or player tracking.

Magic & learning

Protego

Time a brief directional ward against eligible incoming attacks.

Magic & learning

Episkey

A small gradual heal, not a revival or an instant combat reset.

Magic & learning

Finite

Remove an eligible magical debuff, not every possible effect.

Magic & learning

Aegivara

Create a short stationary ward. It does not make you invulnerable.

Magic & learning

Mutavelle

Convert an ordinary cauldron into a Potion Cauldron and activate an Infusion Stand.

Magic & learning

Reparo

What Reparo can repair, and the materials it needs.

Magic & learning

Vestiforma

Practice safe self-transfiguration before choosing an animal identity.

Magic & learning

Animagus

A chosen animal form with utility, not a way to reset combat.

Magic & learning

Aguamenti

Water supported plants and cauldrons, not an endless source-block farm.

Magic & learning

Floravelle

Help a healthy plant progress, without ignoring its habitat.

Magic & learning

Radicora

Briefly root an eligible hostile with shared control limits.

Magic & learning

Vestigora

Look for tagged ingredients nearby without revealing hidden terrain or players.

Magic & learning

Incendio

Light an approved brewing heat source, with bounded combat use.

Magic & learning

Decantio

Activate the Distiller and extract a useful essence.

Magic & learning

Filivex

Link eligible workshop ports with permission at both ends.

Magic & learning

Stiravelle

Automate supported brews with a self-stirring cauldron attachment.

Magic & learning

Stupefy

A short interruption, not an indefinite PvP stun.

Magic & learning

Ventirra

Push an eligible target with a bounded gust.

Magic & learning

Glacius

Discover freezing without needing Silk Touch first.

Magic & learning

Maledrix

A readable damage-over-time curse with cleansing counterplay.

Wands

Choose permanent components, understand their traits and keep your wand in good condition.

Workshops & gardens

Grow ingredients, brew potions and make tools for your home and workshop.

Workshops & gardens

Infusing useful objects

Bind magic into equipment you can use or trade. Making it requires your own learned spells.

Companions & transformations

Care for familiars or learn your own animal form.

Exploration & travel

Explore on foot, fly by broom or travel to a permitted magical destination.

Exploration & travel

Exploring the world

Find structures, learn to handle magical enemies and gather renewable resources.

Exploration & travel

Travelling by broom

Local flight without fuel or mana, with a practical advanced option.

Exploration & travel

Using the Floo network

Choose an allowed fireplace, and spend powder only when the journey succeeds.

Living & trading

Protect your home, share access, trade and recover your belongings after death.

Living & trading

Duels and consensual PvP

Practise with a willing opponent without losing items or using death protection.

World atlas

Understand explored terrain, delayed publication and what stays private.